The Enemy
The enemies found in Tower of Guns are any of the hostile turrets, robots and bosses whose only desires are to eradicate the player. This page regroups the enemies you can find in Tower Of Guns into three main types: Stationary, Mobile and Bosses.
Stationary enemies are enemies that cannot freely relocate from their current position. These are typically turrets and other turret variants. Remember, although they may be stationary, most of these towers compensate for their lack of mobility by being very powerful or strong in numbers.
Mobile enemies are those who can persue the player or freely move around a room. Some mobile enemies can be quite deadly, such as the dreaded Cyclops. Others can be easy to take down, but gain strength in larger numbers.
Bosses are special enemies found in the last room of each floor in Tower of Guns. Bosses can vary greatly in difficulty from being trivial to extremely difficult to defeat. Typically bosses are randomized, so there is no guaranteed boss spawn per floor with the exception of some predefined floors.
Enemies Lists
Stationary
- 8-Bit Turret
- Beefy Turret
- Betty Turret
- Cannon
- Clothesline Turret
- Double Dutch
- Dishwasher Turret
- Energy Turret
- Laser
- Minelayer Turret
- Nonacannon
- Sawblade Launcher
- Spikeball Launcher
- Turret
Mobile
Bosses
- Big Ol' Spikeroom
- Big Ol' Wall of Turrets
- Doomball
- Doctor Turret
- The Egg Scrambler
- Grandpa Napoleon
- Gumball Machine
- LanternofOlus
- Longhorn
- Mama Spinbot
- Pipe Organ
- Sir Chompsalot
- Sno Globe Bro
- The Maw
Source also see Steam trading cards set for this game.
All items (23)