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2014-03-06 00005

The Tower of Guns viewed from its battlements.


The Battlements is a 3rd floor variation in Tower of Guns. The other variant being the Warehouse.

Threat Assessment[]

Medium difficulty. Although a number of tougher enemies tend to spawn, the rooms of this level are quite spacious, with many ledges to leap up onto. Mobile enemies can be quite a threat as rooms that contain them usually have large quantities of them.

There are no environmental threats, although falling off the Tower will result in some fall damage when getting tilted back onto the platform.

Layout[]

The Battlements rooms are typically full of platforms.The rooms consist mostly of wide, open, corridor-like spaces with near to no cover and turrets along the walls.

Notes[]

The Battlements are the only area exposed to the outside. Players are able and even encouraged to fly around the outside the Tower and explore. If stuck outside the tower, utilize the Tilt function or continue falling down to be tilted automatically.

Secret Paths/Areas[]

  • Having several jumps and jump height upgrades or a weapon with sufficient knockback to allow flight will allow you to get to the top of the tower and get a bountiful reward.(Said reward consisting of loads of coins, XP, and several Damage, Armor, Speed, Extra Jumps, and Jump height upgrades along with unique dialog from Joe.)
  • Falling down the tower with the Lift Ticket Perk will allow you to reach The Village.
  • Beating this area or Warehouse without having killed any Hugbots will sometimes result in being taken to Hugbot Alley
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